The viewer's sense of movement through the RAVE is created by moving the virtual camera in the computer model. The camera movement is in turn controlled through bespoke software (e.g. VoS, Spider and a:Live), by an offstage dancer, the 'cyber-dancer’. The cyber-dancer (generally Curson) inspired by events onstage, gives input to the software through a variety of devices such as a mouse and joysticks. Viewers of the stage may come to sense themselves, together with the onstage performers as immersed and ‘dancing’ within the virtual environment of the 3D model (see RAVEs).
The use of a dancer or artist to control the virtual movement (what we now call virtual choreography) recognises that this control is more than a technical operation and requires artistic judgments and movement sensibilities.
Importantly for us, the cyber-dancer not only gives input to the software but is also responsible for developing the software, adding new functionality and redesigning the old. The cyber-dancer forms part of the Cyborg, which we view as a performative entity in its own right. Together the Cyborg and the onstage performers co-create (with choreographer) the performance piece and through this process, the software is simultaneously developed and thus in continual evolution.